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One Up
This game is for two people. They are given an initial situation and slowly try to one up the other person’s ailment/predicament/achievement. Gameplay ended by host.
Sentences
The audience is asked for sentences on slips of paper. Player A and Player B are given the slips of paper. They carry out a scene presented by the host and use the slips of paper in the dialogue. The players cannot read the sentence prior to using them. There...
I Thought of That
Host arranges a bag of props that none of the players has seen. There are 2 players. A scenario is given in which Player A has packed a bag and periodically pulls out a prop to answer a need, help, or solution. The host ends the game.
Sick
This game is about acting out a little scene, being hampered by a sickness. The game is for two players, which act out a scenario given by the host or the audience. But while acting it out, they are hampered by a certain sickness. The actors draw their sickne...
Sound Effects
A scenario is provided 1 player acts out a scene 2nd player makes all the sound effects for the scene Notes on play: I think the humor in this game is in making the sound maker sweat. That could be done with making many actions that requires sound effects a...
They Said
Quick fire game 2 players at a time (A and B) A makes a statement and B replies the phrase “they said” and then gives an action which A must enact. Then B makes a statement and so on and so on Maybe buzz out people if they take too long? Example: ...
If You Know What I Mean
A scene is played where all statements are followed by the phrase “if you know what I mean” making originally innocuous statements suddenly seedy and inappropriate for COMEDIC EFFECT. The scenario should be either inherently awkward and/or suggestive (e.g. bu...
Lost in Translation
Scene in Norwegian, Chuck “translates” the scene. Notes on play: Needs to be workshopped more